So to start of I made the base for my room just using normal thick white paper so it can hold in place and to make it look like the walls. The walls are no more than 18cm x 15cm so it wont be to hard to hold other objects and too big so you can pick it up.
Adding the floor however it has to be deform and unlevel so I created an higher part of the floor near to the corner reason is to see how the objects will re-act to it and what other design or extra stuff to make the object level but still have the floor unlevel. Using masking tag to keep the white paper together and to give it more details (like them wooded planks on the floor you get).
Using.......
-Black Paper
-Brown Paper
-Assitate
-Cardboard
-Masking Tap
-Glue
To make the objects that will be in the room but keeping the deform theme as well. Also buy using carboard to give it thickness so it make it look like you can design it in real scale. The assitate is to give it an glass look, the brown paper symbolise wood so I added pencils marks to it and the black paper is for details. the reasion why i'm sticking to them colours because in the War Museum it doesnt have much colours same goes for them silcent film.
Adding the bed and lamp because of the uneven floor I thought I can make an normal bed but with an added twist which is adding book holder at the end of the bed and a slide at the side. The resion why the slide can be used a cooler way to wake up (rolling out of bed) or drawing stuff or as an notest board just for your important stuff you need to remember. As for the lamp in my room i have a side table where the lamp is on. So because the other objects I've made has an moden twist and is simple look to it I though I do the same by using the extra walls that comes out and put the lamp on the walls with added sheifs to represent the side table.
The Prototype of my 3D model Room.
